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package core.messages.server.creation;
import core.messages.Msg_One;

/**
 * 服务端发送（注意暂时做成是发给自己的），删除玩家的Msg
 * @author Invince
 */
public class Msg_Player_Delete extends Msg_One{//这个消息是发给自己的
/*----------Attributs-------------------*/
    /**
     * 玩家的id
     */
    protected int idPlayer;
/*----------Public functions------------*/
/*----------Private functions-----------*/
/*----------Constructor-----------------*/
    public Msg_Player_Delete(String sender, String receiver,int idPlayer) {
        super(sender, receiver);
        this.idPlayer=idPlayer;
    }

/*----------Gets and sets---------------*/
}
